1987 · Amiga, ACPC, Atari-ST
Dungeons, Amethysts, Alchemists 'N' Everythin'
A text adventure with some smutty comedy.
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The Wizard Sniffer
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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1987 · Amiga, ACPC, Atari-ST
A text adventure with some smutty comedy.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2011 · browser
You stagger up to its lair. Blue sand drags at your feet. Your hands don't tremble — well, much — as you ready your new weapon. Your voice doesn't quaver (hardly at all) as you shout out the words you were taught. One, two! Dive and roll! Jump! Attack! ...That...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1984 · ACPC, bbcmicro, C64
Loosely based on the 1983 children's novel of the same name by Terry Jones.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2007 · Linux, Mac, PC
In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks treasure - and vengeance! A faux-retro adaptation of a nonexistent 1979 text adventure from an alternate timeline, itself based on a nonexistent 1979 pen-and-paper RPG (a complete scan o...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2004 · Linux, Mac, PC
A darkly comedic adventure of "interactive damage-control" following the exploits of wealthy socialite Julia Hawthorne through a country club.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2021 · Linux, Mac, PC
"Magic comes with a price. But on your birthday, all your expenses are paid. Welcome to Grooverland." Grooverland is a large parser game that takes over two hours to complete. It is based on the works of author and programmer Chandler Groover, although it doe...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1981 · Amiga, ACPC, APCW
The adventure begins in the Barrow from "Zork I" armed only with the trusty brass lantern and sword of elvish antiquity. The purpose of the game is not initially clear. Like its predecessor, Zork II is essentially a treasure hunt. Unlike the previous game, th...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1977 · Amiga, ACPC, APCW
Zork is one of the earliest interactive fiction computer games, with roots drawn from the original genre game, Colossal Cave Adventure. The first version of Zork was written in 1977–1979 using the MDL programming language on a DEC PDP-10 computer.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1982 · Amiga, ACPC, APCW
In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1987 · Amiga, Apple][, Atari-ST
Beyond Zork: The Coconut of Quendor is an interactive fiction computer game written by Brian Moriarty and released by Infocom in 1987. It was one of the last games in Infocom's Zork series It signified a notable departure from the standard format of Infocom's...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2022 · PC, PS4, PS5
It's late summer in the remote forests of upstate New York, and the teen counselors of Hackett's Quarry have the camp to themselves for one final night. That means no kids, no adults, and no rules. In this thrilling cinematic tale, you control the fates of all...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1980 · Apple][, iOS
In the first graphic adventure game ever, the player along with seven other people is in an old mansion hunting for some jewels. All too soon it becomes obvious that someone is killing one member of the group after another. It is the player's task in this murd...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2013 · Stadia, Switch, PC
Assassin’s Creed IV Black Flag begins in 1715, when pirates established a lawless republic in the Caribbean and ruled the land and seas. These outlaws paralyzed navies, halted international trade, and plundered vast fortunes. They threatened the power structur...
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Keine Beschreibung von IGDB verfügbar
2012 · PC, PS3, WiiU
Assassin's Creed III is an open-world action-adventure game set primarily in 18th-century Colonial America during the American Revolution. Players control two characters across the story: Haytham Kenway, a British Templar operating during the French and Indian...
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Keine Beschreibung von IGDB verfügbar
2019 · Stadia, PC, PS4
Sekiro: Shadows Die Twice is an action-adventure game set in a reimagined late 1500s Sengoku-era Japan. Players control Wolf, a shinobi on a mission to rescue his kidnapped lord and seek revenge on his enemies. The game emphasizes precise sword combat, stealt...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2011 · PC, PS3, X360
Assassin's Creed Revelations is a third-person action-adventure stealth game set primarily in Constantinople during the rise of the Ottoman Empire. Players control an aging Ezio Auditore as he searches for five keys to unlock a library built by Altair, while a...
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Keine Beschreibung von IGDB verfügbar
2019 · Stadia, PC, PS4
Star Wars Jedi: Fallen Order is a narratively driven, single-player game puts you in the role of a Jedi Padawan who narrowly escaped the purge of Order 66 following the events of Episode III: Revenge of the Sith. On a quest to rebuild the Jedi Order, you must...
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2017 · Android, Mac, Switch
Minecraft: Story Mode - Season Two continues Jesse's saga in a five-part, narrative-driven, episodic game series developed by Telltale in collaboration with Mojang and members of the Minecraft community. Though players' choices from the first season will carry...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2016 · Android, Mac, PC
SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satell...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1984 · Amiga, ACPC, APCW
The Hitchhiker’s Guide to the Galaxy is a classic Interactive Fiction game. Though divergent from the source material, the main characters, locations, and concepts are here. Unlike the book, death can come quickly if Arthur fails to observe his surroundings, c...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Spiel-DNA / Methodik
WhatIsLike vergleicht jedes Spiel mit The Wizard Sniffer anhand von Genres, Themen, Perspektive, Spielmodi, Weltdesign und prägenden Mechaniken. Die höchsten Plätze teilen die meisten dieser Eigenschaften mit dem Ausgangsspiel.