2017 · Linux, Mac, PC
Isolation
An abstract isometric audio visual experience
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Regions
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
2017 · Linux, Mac, PC
An abstract isometric audio visual experience
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2016 · PC
A programming puzzle game where the player must hack the game's code to progress.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Year unknown · Platform unknown
A Noodlecake Studios puzzle game for mobiles.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2009 · iOS
Chromixa is a puzzle game focused on combining smaller shapes of colored light together to fill a larger empty shape with white light.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Year unknown · Platform unknown
Complete colored ribbons in this minimalist puzzle game.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Year unknown · Platform unknown
You better know your Alphabet and react fast for this colorful puzzler.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2017 · Android, iOS
Invert is a brain-teasing, tile flipping, minimalist puzzle game. Sit down, get comfortable and flip your way through 160+ unique puzzles that will leave you flipping in your dreams!
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2012 · Android
A collection of games based on principles of cognitive psychology designed to help practice different mental skills.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1990 · PC
Microsoft Minesweeper (formerly just Minesweeper, and also known as Flower Field) is a minesweeper-type video game created by Curt Johnson, originally for IBM's OS/2, that was ported to Microsoft Windows by Robert Donner, both Microsoft employees at the time.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1992 · 3DO, DOS, Mac
The Incredible Machine is a puzzle game. You have to solve different puzzles by building the incredible machine. You have predefined quantity of given building blocks and you have to build the machine to finish a simple goal. There are many different building...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1984 · Arcade, Genesis/MegaDrive
Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads....
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2006 · PS3, PS4, PSP
flOw is a game about piloting an aquatic organism through a surreal biosphere where players consume other organisms, evolve, and dive into the abyss. With an embedded design of DDA (dynamic difficulty adjustment), players with differing skill levels can intuit...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2003 · Mobile, Mac, PC
Survive the ancient temples of Zuma, the critically acclaimed action-puzzler from PopCap! Deep in the jungle lie hidden temples bursting with traps and trickery, and it's up to you to uncover their treasures. Fire magical balls from your stone frog idol to mak...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2019 · Switch, PC, PS4
Etherborn is an environmental puzzle platformer built on exploring and understanding gravity-shifting structures. You are a voiceless being that has just been born into a world where a bodiless voice calls to you, patiently awaiting your arrival. As your firs...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1991 · New 3DS, SFAM, SNES
Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1998 · Mac, PC
A turn-based tactical Western RPG in which the Chosen One is tasked with exploring post-nuclear California to locate and retrieve the fabled Garden of Eden Creation Kit for their famine-stricken tribe, while coming into contact through branching dialogue trees...
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No description available from IGDB
2013 · 3DS
The Legend of Zelda: A Link Between Worlds is the first Zelda game made exclusively for the Nintendo 3DS. It is an indirect sequel to A Link to the Past with the same version of Hyrule but with new characters and gameplay elements. Unlike the series' tradition...
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No description available from IGDB
2004 · GBA, 3DS, WiiU
The Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2015 · Android, Linux, Mac
A challenging puzzle platformer inspired by games like Limbo and Badland.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2012 · PC
Ib is a freeware adventure video game with elements of psychological horror released in 2012 for Microsoft Windows by the Japanese artist kouri, running on RPG Maker 2000. Players control the titular character from a top-down perspective with the goal of escap...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Game DNA / Methodology
WhatIsLike compares every game with Regions using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.