2020 · Platform unknown
Circuit Puzzle
A puzzle game for the Uzebox.
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Bomber
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
2020 · Platform unknown
A puzzle game for the Uzebox.
Your match for
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2017 · Platform unknown
A puzzle game for the Uzebox.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2011 · Platform unknown
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2010 · Platform unknown
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2015 · Platform unknown
A color-matching puzzle game for the Uzebox.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1999 · PC
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2018 · Android, iOS
Turn It On! is a collection of black boxes, where your task is to guess the mechanics behind. According to the played setting, you will use buttons, switches, wheels, knobs, handles, cogs, a handful of meters, displays, etc. You will need to recognize the mach...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2011 · iOS
A fantastic new word game, with over 7,500 puzzles. Don't worry about getting stuck, with a built-in dictionary players can look up definitions while playing. Challenge your vocabulary prowess and play until you win!
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2017 · Android, iOS
Unique gameplay around every corner with many different strategies to win. Start your fantastic getaway to a relaxing, magical land now! Match 3 candies to advance across Sweetopia. With new tasty treats and surprises waiting around every corner, you’ll uncov...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1991 · Acorn Archimedes, Amiga, Amiga CD32
Lemmings is a puzzle-platform game developed by DMA Design and published by Psygnosis in 1991. Players guide a group of lemmings through hazardous levels to a designated exit. The gameplay involves assigning specific skills, such as digging or building, to ove...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2016 · PC
Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Anderer Spielmodus als beim Ausgangsspiel · Keine Beschreibung von IGDB verfügbar
1991 · New 3DS, SFAM, SNES
Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1998 · Mac, PC
A turn-based tactical Western RPG in which the Chosen One is tasked with exploring post-nuclear California to locate and retrieve the fabled Garden of Eden Creation Kit for their famine-stricken tribe, while coming into contact through branching dialogue trees...
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No description available from IGDB
2013 · 3DS
The Legend of Zelda: A Link Between Worlds is the first Zelda game made exclusively for the Nintendo 3DS. It is an indirect sequel to A Link to the Past with the same version of Hyrule but with new characters and gameplay elements. Unlike the series' tradition...
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No description available from IGDB
2004 · GBA, 3DS, WiiU
The Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2012 · Android, Linux, Mac
The Walking Dead: Season One (also known as The Walking Dead: The Game) is an episodic interactive drama graphic adventure video game developed and published by Telltale Games. Based on Robert Kirkman's The Walking Dead comic book series, the game consists of...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1992 · Amiga, DOS, Linux
A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockab...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1999 · Linux, Mac, PC
A CRPG set in the Dungeons & Dragons setting of Planescape in which The Nameless One, an immortal amnesiac, sets off on a quest across the infinite Planes and gathers a party of conflicted companions to find out who he is and reclaim his mortality. Throughout...
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No description available from IGDB
1998 · PC
A neo-noir adventure to the Land of the Dead. Something's rotten in the land of the dead, and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eterna...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2002 · NGC, WiiU
The Legend of Zelda: The Wind Waker is the first Zelda game for the Nintendo GameCube and also the first in the series to employ cel-shading, a lighting and texturing technique that results in the game having a cartoon-like appearance. Like its predecessors, T...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Game DNA / Methodology
WhatIsLike compares every game with Bomber using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.