2016 · PC
Sonic CD Breakout
No summary available.
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Arkanoid
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
2016 · PC
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2018 · Android, iOS
Oh no! Donuts are dropping out of nowhere and Molly and her friends need your help. Use your finger to drag Molly, Maximus, Rhonda, or Walter across the screen and collect ONLY the donuts shown at the top. You do not want to catch the wrong donut or it will be...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1982 · Platform unknown
Breakout 3 is based on the arcade game Breakout but instead of the bat on the bottom of the screen, the bat is on the left side of the screen. The aim is to hit bricks on the right of the screen to make them disappear but if you let the ball past the bat then...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1986 · famicom, NES
NES port of Arkanoid. The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, bef...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1995 · DOS
Electranoid is designed to close the book on all Arkanoid style programs. This game goes far beyond any Arkanoid style program that we've ever seen! Not only do you smash bricks, but you battle the enemy fighters with lasers, missiles and just about anything y...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1987 · Amiga
Port of Arkanoid for Amiga. Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" f...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2026 · PS5
A non-VR release of a an arcade brick-breaker.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2025 · PS4, PS5
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2008 · iOS
It is 2200 A.D. and the Hordes of Octo invaded the Earth. It is your task to deliver the planet. The goal in Alien Breaker is to destroy all battalions, represented by blocks on the screen, by bouncing a ball off of a horizontally moving paddle at the bottom...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1978 · Arcade
Super Breakout is an arcade game released by Atari in 1978. It utilizes a Motorola M6502 (running up at 375 KHz) and, as the name suggests, is the sequel to Breakout, which was released two years earlier. There are three different modes to choose from: Double...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2015 · Android, browser
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2019 · Android, browser
No summary available.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2022 · Linux, Mac, Switch
The grandfather of brick-breaking games is back with some of the toughest challenges yet! Breakout: Recharged steps up the excitement with a fresh coat of paint, exciting power-ups, and another original soundtrack from award-winning video game composer Megan M...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1981 · Platform unknown
Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2024 · PC
RetroTime for vircon32 is a game containing 8 retro based games playable in 3 game modes being Retro Carousel, Time Attack and Lives mode. The game is a port from the Playdate version which was a port from the SDL2 version from my competition entry for Fuze 4...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1986 · Arcade
Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship,...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2024 · SNES
Super Nintendo BreakOut style game
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1987 · Atari-ST
Bolo is a ball and paddle game where you have to destroy all the bricks on the screen using your paddle to go to the next level, but unlike most games of this type your paddle is not restricted to the bottom of the screen allowing the player to move anywhere.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2025 · PC
Control four paddles at once around your ship for full 360° defense Battle through 30 handcrafted levels with diverse brick layouts and mechanics
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2017 · PC
Aliens Go Home Run is a brick-breaking alien-busting action game that puts you in the shoes of Sally, a young girl with a passion for baseball. When she hits a home run so hard that it flies into space, it crashes on a faraway planet and creates a crater in th...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Game DNA / Methodology
WhatIsLike compares every game with Arkanoid using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.