2005 · PC
Johnny 7
Johnny faces an evil lord known as "SuperHappyAndInnocentBunny".
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Johnny 6
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
2005 · PC
Johnny faces an evil lord known as "SuperHappyAndInnocentBunny".
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2004 · PC
Players help Johnny retrieve his lost sunglasses in a game which is absolutely not the final chapter.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2004 · PC
The third chapter in the Johnny platformer series.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2006 · PC
The final Johnny game for 2005, but definitely not the final Johnny game.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2003 · PC
The second game in the Johnny series.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2004 · PC
The fifth chapter of the Johnny series.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
Year unknown · Platform unknown
Chomper And Friends JUMP! is the first game in the Chomper And Friends franchise to be released. It is an infinite jumper game, like Doodle Jump, where you play as Chomper Chomp and his friends.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1991 · Arcade, PC, PS3
Sonic the Hedgehog is a 2D side-scrolling platformer developed by Sonic Team and published by Sega for the Genesis/Mega Drive. Players control Sonic the Hedgehog, who can run at near supersonic speeds and sets out on a quest to defeat Dr. Robotnik, a scientist...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1995 · SFAM, SNES
Super Mario World 2: Yoshi's Island is a platform video game acting as a prequel to 1990's Super Mario World. The game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by B...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1996 · Android, PS1, PS3
Crash Bandicoot is the first installment in the Crash Bandicoot series that established Naughty Dog's reputation in the video game industry. Its premises chronicle the creation of the titular Crash, a bandicoot who has been uplifted by the mad scientist Doctor...
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No description available from IGDB
2011 · 3DS
Super Mario 3D Land is the second 3D Super Mario platformer for a handheld device, and the successor to Super Mario Galaxy 2. The game is closely based on side-scrolling Mario games, as it combine elements from both traditional 2D Mario games and modern free-r...
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No description available from IGDB
1995 · New 3DS, SFAM, SNES
Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2013 · WiiU
Super Mario 3D World is a 3D platformer action game for the Wii U, and a follow-up of the Nintendo 3DS installment Super Mario 3D Land. The game builds upon the previous installment, following a similar 3D level-design convention inspired from the 2D platforme...
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No description available from IGDB
1992 · 3DS, PC, PS3
Sonic the Hedgehog 2 is a side-scrolling platform game and the sequel to the original Sonic the Hedgehog. Players control Sonic as he traverses larger, faster-paced levels across West Side Island, collecting rings, defeating robot enemies, and pursuing Doctor...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1994 · New 3DS, SFAM, SNES
Donkey Kong Country is a side scrolling platformer by British developers Rare in 1994. It featured revolutionary pre-rendered 3D graphics that give the game a very unique look compared to most other games on consoles at the time. The two playable characters fe...
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2017 · Switch, PC, PS4
Sonic Mania is a side-scrolling platformer that pays homage to the original Sega Genesis Sonic the Hedgehog games. Players choose from Sonic, Tails, or Knuckles, each with unique abilities, and speed through 13 zones that include redesigned stages from past ga...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2013 · Stadia, PC, PS3
Rayman Legends is a side-scrolling platform game supporting up to four simultaneous players. Players control Rayman, Globox, Teensies, or the new character Barbara as they run, jump, and attack through over one hundred twenty levels. An assist character named...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1997 · Android, PS1, PS3
Crash Bandicoot 2: Cortex Strikes Back is the second game in the Crash Bandicoot series, and the sequel to the original game. The gameplay is largely similar to that of the original, as players make their way through a limited environment whilst breaking crate...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1998 · PS1, PS3, PSP
Spyro the Dragon is a platform game developed by Insomniac Games for the PlayStation. It stars the title character, a young purple dragon named Spyro and his dragonfly friend, Sparx, and is the first game in the Spyro the Dragon series. The first game was mass...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1996 · N64, Wii, WiiU
Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwate...
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No description available from IGDB
Game DNA / Methodology
WhatIsLike compares every game with Johnny 6 using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.