2016 · Linux, Mac, PC
Max Capacitor
A simple puzzle game by Alan Hazelden and Andrew Shouldice.
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Elarel
Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
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Every result links to a complete game page with images, details, and available prices.
2016 · Linux, Mac, PC
A simple puzzle game by Alan Hazelden and Andrew Shouldice.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2018 · browser
Your goal is to reach the green gem in each level. Use the arrow keys to move and push red blocks out of your way. Find keys to open locked passages.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2022 · PC
A short sokoban puzzle game on the theme of dice.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2019 · browser
Gestalt_OS is a cryptic logic processing program designed for aliens. You must decipher the interactions between symbols to create special patterns to progress.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2021 · Android, PC
Boulders: Puzzle is a game that challenges your logic and spatial thinking. You take control of a cuboid and must traverse the level in three dimensions to reach the goal cube and use the environment to modify the cuboid's length to get past obstacles.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2021 · Linux, Mac, PC
A difficult tile-based puzzle game about turning beans into monsters -- and monsters back into beans.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2022 · PC, browser
50 transdimensional puzzles, no filler!
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2023 · PC
Enter an island full of puzzles and secrets as a stoneman and explore by harnessing the power to generate and manipulate stones. The gameplay is an unique combination of sokoban and one-line drawing.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2022 · PC
Explore a world of colorful jelly blocks that can be deformed and stuck together. Use them in surprising, unexpected ways to build clever contraptions and solve delightful puzzles.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2015 · Android, Linux, Mac
A puzzle game about being a monster and making snowmen. Lovingly crafted by the mind of Alan Hazelden and the hands of Benjamin Davis. With enchanting soundscapes from the heart of Priscilla Snow.
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2017 · Switch, WiiU
The Legend of Zelda: Breath of the Wild is the first 3D open-world game in the Zelda series. Link can travel anywhere and be equipped with weapons and armor found throughout the world to grant him various bonuses. Unlike many games in the series, Breath of the...
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No description available from IGDB
1998 · 64DD, N64, Wii
The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever cre...
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No description available from IGDB
2010 · Mac, PC, PS3
Assassin's Creed Brotherhood is an action-adventure game set in Rome, where Master Assassin Ezio Auditore takes on the Templar Order. Players recruit and command a Brotherhood of Assassins to dismantle the corrupt powers entrenched in the city. The game combin...
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No description available from IGDB
1991 · New 3DS, SFAM, SNES
Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2007 · Linux, Mac, PC
Half-Life 2: Episode Two is a first-person shooter set in the aftermath of the Citadel's destruction. Players control Gordon Freeman as he and Alyx Vance travel through forests and underground tunnels toward a resistance base, facing Combine forces and new ene...
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No description available from IGDB
2008 · PC, PS3, X360
Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in cont...
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No description available from IGDB
2001 · PS2
The second entry in the Silent Hill franchise, Silent Hill 2 is a narrative-focused third-person psychological survival horror game with emphasis on combat, exploration and puzzle-solving elements which follows James Sunderland, a man who receives a letter, se...
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No description available from IGDB
2002 · NGC
The Legend of Zelda: The Wind Waker is the first Zelda game for the Nintendo GameCube and also the first in the series to employ cel-shading, a lighting and texturing technique that results in the game having a cartoon-like appearance. Like its predecessors, T...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
1989 · NES
Tetris is a puzzle video game created by Soviet software engineer Alexey Pajitnov in the mid-1980s. Players arrange falling pieces made of four connected blocks, called tetrominoes, into complete horizontal lines within a rectangular playfield. Completed lines...
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Weltdesign in IGDB nicht eindeutig klassifiziert · Keine Beschreibung von IGDB verfügbar
2023 · Switch
An epic adventure across the land and skies of Hyrule awaits in The Legend of Zelda: Tears of the Kingdom for Nintendo Switch. The adventure is yours to create in a world fueled by your imagination. In this sequel to The Legend of Zelda: Breath of the Wild, y...
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No description available from IGDB
Game DNA / Methodology
WhatIsLike compares every game with Elarel using genres, themes, perspective, game modes, world design, and defining mechanics. The highest-ranked games share the most of these characteristics with the starting game.