Speedball 2: Brutal Deluxe Cover

IGDB / 10152

Speedball 2: Brutal Deluxe

1990 73 / 100 Sport Strategy
Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a Show full summary

Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Speedball 2: Brutal Deluxe: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

According to the game's story, the first Speedball league (founded in 2095) fails due to violence and corruption. As the organisation gives place to anarchy the game is forced underground, but five years later, in an attempt to regain public interest, Speedball 2 is born. The game starts in 2105 with the emergence of a new team, Brutal Deluxe.

2 weitere Tags
Traitfuture sport Traitpixel art

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Speedball 2: Brutal Deluxe: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
The Bitmap Brothers
Publisher
Arena Entertainment, CSK Research Institute, Image Works, Renegade Software, Wanadoo Edition, Krisalis Software, Kixx, Konami, Amiga, Mirrorsoft, Glu Mobile, Infinite Ventures, Virgin Games, The Bitmap Brothers
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Atari ST/STE 1990
  • Amiga 1990
  • Atari ST/STE Nov 1990
  • DOS 1991
  • Sega Master System/Mark III 1992
  • Sega Mega Drive/Genesis 1991
  • Legacy Mobile Device Aug 17, 2005
  • Acorn Archimedes 1994
  • Amiga CD32 1995
  • Commodore C64/128/MAX 1991
  • Legacy Mobile Device Jul 15, 2002
  • BlackBerry OS May 03, 2013
  • Sega Mega Drive/Genesis Jun 19, 1992
  • Game Boy Advance 2001

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