The Cyber Shinobi Cover

IGDB / 10218

The Cyber Shinobi

1990 69 / 100 Hack and slash/Beat 'em up Platform

The Cyber Shinobi is the SEGA Master System exclusive sequel to Shinobi. In some context the game has the subtitle Shinobi Part 2. It was the first Shinobi game to not have an Arcade counterpart.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about The Cyber Shinobi: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Set sometime during the 21st century, the player controls the grandson of the ninja master Joe Musashi, also named Joe, who is on a mission to defeat the minions of Cyber-Zeed, a terrorist organization founded by the remnants of the Zeed organization that the original Joe Musashi destroyed. Joe must fight his way through a series of six stages in order to prevent Cyber-Zeed from launching its stolen stockpiles of plutonium around the world. The stages consists of a construction site, a harbor, a heliport, a jungle, a waterfall, and the hideout of the enemy.

5 weitere Tags
Traitdeath Traithigh score Traitmartial arts Traitninja Traitside-scrolling

Game profile / Plain language

The Cyber Shinobi: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd., Tec Toy
Franchise
Shinobi
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Sega Master System/Mark III 1992
  • Sega Master System/Mark III 1990

Prices / Stores

Compare The Cyber Shinobi prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Official storefronts

Check the official platform

1 / 3