Slider Cover

IGDB / 103172

Slider

1989 Puzzle

Colourful game like a 2D Q*Bert. Run around the level, painting the background blocks as you go and avoiding enemies. There are many traps, sliding blocks, one-way blocks and teleports - also special items such as time-stop and extra firepower to zap the baddies with.

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Slider: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Colourful game like a 2D Q*Bert. Run around the level, painting the background blocks as you go and avoiding enemies. There are many traps, sliding blocks, one-way blocks and teleports - also special items such as time-stop and extra firepower to zap the baddies with.

3 weitere Tags
Traitcoloring Traitghosts Traitwarping

Game profile / Plain language

Slider: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Loriciels, Loriciels
Publisher
Victor Musical Industries, Loriciels
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Amstrad CPC 1989
  • Atari ST/STE 1989
  • DOS 1989
  • Sega Game Gear Apr 26, 1991
  • TurboGrafx-16/PC Engine Aug 02, 1991
  • Amiga 1989

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