Fushigi no Dungeon 2: Fuurai no Shiren Cover

IGDB / 103496

Fushigi no Dungeon 2: Fuurai no Shiren

1995 Role-playing (RPG)
The player takes the role of the rōnin Shiren, who travels through thirty areas on his way to the Land of the Golden Condor. The game is turn-based, with all enemies and characters in an area moving whenever the player performs an action, such as attacking or moving. If the player falls in battle, they lose all their progress and are forced to restart from the beginning of the game: to counter-act this, they can choo Show full summary

The player takes the role of the rōnin Shiren, who travels through thirty areas on his way to the Land of the Golden Condor. The game is turn-based, with all enemies and characters in an area moving whenever the player performs an action, such as attacking or moving. If the player falls in battle, they lose all their progress and are forced to restart from the beginning of the game: to counter-act this, they can choose to store powerful items in warehouses, and pick them up again on further playthroughs.

World design Nicht eindeutig StructureRoguelike GameplayRole-playing

Deep dive / Spielprofil

Everything about Fushigi no Dungeon 2: Fuurai no Shiren: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The player takes the role of the rōnin Shiren, who travels through thirty areas on his way to the Land of the Golden Condor. The game is turn-based, with all enemies and characters in an area moving whenever the player performs an action, such as attacking or moving. If the player falls in battle, they lose all their progress and are forced to restart from the beginning of the game: to counter-act this, they can choose to store powerful items in warehouses, and pick them up again on further playthroughs.

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Traitfan translation - english Traitjapan only Traitjapanese rpg Traitroguelike Traitwii virtual console

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Game profile / Plain language

Fushigi no Dungeon 2: Fuurai no Shiren: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Chunsoft
Publisher
Chunsoft
Franchise
Mystery Dungeon
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Fantasy
03
Wo & wann

Platform releases

  • Wii Jul 24, 2007
  • Super Famicom Dec 01, 1995

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