Zero Gravity Cover

IGDB / 106303

Zero Gravity

1988 Arcade
Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely. The game uses a split-screen view – the top half shows Player 1's perspective, the bottom shows Player 2's, even in single-player mode. You score points by getting the ball past your opponent. The side-walls fe Show full summary

Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely. The game uses a split-screen view – the top half shows Player 1's perspective, the bottom shows Player 2's, even in single-player mode. You score points by getting the ball past your opponent. The side-walls feature eight tokens that trigger bonuses, speed boosts, point deductions, and other effects when hit.

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Shared DNA
✓ Arcade Genre
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Zero Gravity: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Zero Gravity is a futuristic take on Pong, where you control a paddle in fully three-dimensional space. Unlike the original, you can move your bat both horizontally and vertically to return the ball precisely. The game uses a split-screen view – the top half shows Player 1's perspective, the bottom shows Player 2's, even in single-player mode. You score points by getting the ball past your opponent. The side-walls feature eight tokens that trigger bonuses, speed boosts, point deductions, and other effects when hit.

2 weitere Tags
Traitbreakout Traitpong

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Zero Gravity: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EAS Software
Publisher
EAS Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Amiga 1988
  • Commodore C64/128/MAX 1988

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