Prehistorik 2 Cover

IGDB / 10718

Prehistorik 2

1993 81 / 100 Adventure Platform Role-playing (RPG)
Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and advent Show full summary

Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and adventurously. There are bosses and passwrods after every few levels.

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49% Mutiger Treffer
Shared DNA
Role-playing (RPG) Genre Single player Mode Role-playing Game feel
World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and adventurously. There are bosses and passwrods after every few levels.

GameplayRole-playing GenreAdventure GenrePlatform GenreRole-playing (RPG) ThemeAction Trait2d Traitcaveman Traitdinosaurs Traitprehistoric Traitside-scrolling

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Titus Interactive
Publisher
Titus Interactive, Interplay
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view, Third person
Themes
Action
03
Wo & wann

Platform releases

  • Linux May 21, 2015
  • PC (Microsoft Windows) May 21, 2015
  • Mac May 21, 2015
  • Amstrad CPC Jan 01, 1993
  • DOS Jan 01, 1993

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