The player is political leader in the year 2001. The world is divided into 31 different states over 5 large countries. Their task is to become governor of their state and president of the world. The gameplay is similar to other 4X strategies like the Civilization series. The isometric world map is accurate to 2500 square kilometres. The representation of the game's elements is based on "actual census, socio-economic and ecological projections for the period 2000 to 2500". the game is management first, and storyline second
IGDB / 109262
The 3rd Millennium
The player is political leader in the year 2001. The world is divided into 31 different states over 5 large countries. Their task is to become governor of their state and president of the world. The gameplay is similar to other 4X strategies like the Civilization series. The isometric world map is accurate to 2500 square kilometres. The representation of the game's elements is based on "actual census, socio-economic Show full summary
The player is political leader in the year 2001. The world is divided into 31 different states over 5 large countries. Their task is to become governor of their state and president of the world. The gameplay is similar to other 4X strategies like the Civilization series. The isometric world map is accurate to 2500 square kilometres. The representation of the game's elements is based on "actual census, socio-economic and ecological projections for the period 2000 to 2500". the game is management first, and storyline second
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The 3rd Millennium: release, platforms, and facts
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Studio & publishing
- Developer
- Cryo Interactive
- Publisher
- Cryo Interactive, Amber Company, R&P Electronic Media
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- 4X (explore, expand, exploit, and exterminate)
Platform releases
- PC (Microsoft Windows) 1997
- PC (Microsoft Windows) 1998
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