Mushihimesama Cover

IGDB / 11051

Mushihimesama

2004 86 / 100 Arcade Shooter
Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in var Show full summary

Mushihimesama is a manic shooter developed by Cave and released by Taito in 2004. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012 (with ver1.5 as first print DLC). A significantly changed "version 1.5" was released to arcades in 2011. The game has an insect theme as all of the enemies resemble various insects such as beetles and butterflies. The game is set in various forest environments. It received a sequel in 2006, known as Mushihimesama Futari, and a spin-off iOS game entitled Mushihimesama Bug Panic.

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Shared DNA
Arcade Genre Shooter Genre Single player Mode Combat-focused Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Mushihimesama: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Huge insect-like creatures called Koju roam the forest outside the village of Hoshifuri. When Reco's people fall to a mysterious sickness, the young princess decides to leave the village and meet the God of the Koju, who may provide a cure. Riding her faithful Golden Beetle friend Kiniro, Reco must traverse the wilds, braving the hostile landscape and the aggressive Koju beasts on her journey through the Shinju Forest.

4 weitere Tags
Traitbugs Traitbullet hell Traitmanic shooter Traitvertical scrolling

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Mushihimesama: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
CAVE Interactive
Publisher
Taito
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Arcade Nov 19, 2004
  • iOS Dec 15, 2011
  • PlayStation 2 Jul 21, 2005

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