Bohrdom Cover

IGDB / 112947

Bohrdom

2018 Fighting Indie

Bohrdom is a skill-based, non-violent, asymmetrical, atomic fighting game derived from a chemistry model that is itself loosely based on reality, developed by Cole Tomas Allen. Steam pulled the game down from their platform on April 26th, 2026.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Bohrdom: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Bohrdom is a skill-based, non-violent, asymmetrical, atomic fighting game derived from a chemistry model that is itself loosely based on reality, developed by Cole Tomas Allen. Steam pulled the game down from their platform on April 26th, 2026.

1 weitere Tags
Traitchemistry

Game profile / Plain language

Bohrdom: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Cole Allen
Publisher
Cole Allen
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Nicht angegeben
Themes
Action, Educational
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Dec 20, 2018

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