OXO Cover

IGDB / 11323

OXO

1952 35 / 100 Puzzle Strategy
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played Show full summary

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about OXO: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.

GameplayPuzzles GenrePuzzle GenreStrategy ThemeEducational
4 weitere Tags
Traitabstract Traitbaseball Traitdeveloped by one person Traitpinball

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Teaser

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Game profile / Plain language

OXO: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Alexander Shafto "Sandy" Douglas, University of Warwick
Publisher
Alexander Shafto "Sandy" Douglas, University of Warwick
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Educational
03
Wo & wann

Platform releases

  • EDSAC 1952
  • PC (Microsoft Windows) 2002

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