Find your way through the endless maze - but do it right or you're doomed! You are trapped on the top floor of a building. The only way down is in the elevator. Well, that's easy to find but unless you have the right key it plummets to the ground. The rooms hold the clues but they're in endless corridors. Will you get out alive?
IGDB / 114755
Escape
Find your way through the endless maze - but do it right or you're doomed! You are trapped on the top floor of a building. The only way down is in the elevator. Well, that's easy to find but unless you have the right key it plummets to the ground. The rooms hold the clues but they're in endless corridors. Will you get out alive?
Deep dive / Spielprofil
Everything about Escape: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Escape: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Kenneth Kalish
- Publisher
- Microdeal
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- First person
- Themes
- Nicht angegeben
Platform releases
- Dragon 32/64 Jan 01, 1982
Prices / Stores
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