NHL 96 Cover

IGDB / 11650

NHL 96

1995 96 / 100 Sport
NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and Show full summary

NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about NHL 96: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game.

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Traitice hockey

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

NHL 96: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EA Canada, EA Orlando, High Score Productions
Publisher
EA Sports
Franchise
NHL
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Bird view / Isometric, Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • DOS Oct 06, 1995
  • DOS Oct 1995
  • Sega Mega Drive/Genesis Oct 06, 1995
  • Sega Mega Drive/Genesis Oct 1995
  • Super Nintendo Entertainment System Oct 06, 1995
  • Super Nintendo Entertainment System Oct 1995
  • PlayStation 1995
  • 3DO Interactive Multiplayer 1995

Prices / Stores

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