Crash Bandicoot: The Wrath of Cortex Cover

IGDB / 1188

Crash Bandicoot: The Wrath of Cortex

2001 65 / 100 Plattform
Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much Vollständige Kurzbeschreibung anzeigen

Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.

Weltdesign Nicht eindeutig ErlebnisEntscheidungen

Detailanalyse / Spielprofil

Alles über Crash Bandicoot: The Wrath of Cortex: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The story is set sometime after Crash Bandicoot: Warped. Dr. Cortex wants revenge after being defeated by Crash, and for this purpose he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. Crunch's power source is a set of magical masks known as the Elementals, each representing a different element, including Earth, Water, Fire, and Ice. Crash Bandicoot and his sister Coco must travel the world and gather special Crystals that will return the Elementals to a hibernated state, and thwart Cortex's plans to use Crunch as a weapon for world domination.

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Ansehen / Trailer

Trailer

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Spielprofil / Klartext

Crash Bandicoot: The Wrath of Cortex: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

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Studios & Rechte

Studio & Veröffentlichung

Entwickler
Traveller's Tales
Herausgeber
Universal Interactive Studios, Konami
Franchise
Crash Bandicoot
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Nintendo GameCube Nov 01, 2002
  • Nintendo GameCube Dec 04, 2003
  • PlayStation 2 Oct 29, 2001
  • Nintendo GameCube Sep 17, 2002
  • Xbox Apr 26, 2002
  • Xbox 360 Dec 04, 2007
  • PlayStation 2 Mar 28, 2003
  • Xbox Oct 24, 2002
  • PlayStation 2 Dec 20, 2001
  • PlayStation 2 Nov 23, 2001
  • Xbox Apr 16, 2002

Preise / Shops

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