Dream Zone Cover

IGDB / 12058

Dream Zone

1988 Adventure
Dream Zone is a first-person adventure game. A mad scientist's elixir has turned the protagonist's dreams into reality; while in this dream state, he must fight to stay alive, leave that forsaken place, and return to the real world. The game is composed out of still screens, and the player can move between them by selecting four directions. The interaction is performed either by typing text commands or by selecting v Show full summary

Dream Zone is a first-person adventure game. A mad scientist's elixir has turned the protagonist's dreams into reality; while in this dream state, he must fight to stay alive, leave that forsaken place, and return to the real world. The game is composed out of still screens, and the player can move between them by selecting four directions. The interaction is performed either by typing text commands or by selecting verbs bound to function keys. Among those verbs are traditional "Look", "Talk", as well as the more unorthodox commands such as "Buy" or "Hit".

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Dream Zone: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Dream Zone is a first-person adventure game. A mad scientist's elixir has turned the protagonist's dreams into reality; while in this dream state, he must fight to stay alive, leave that forsaken place, and return to the real world. The game is composed out of still screens, and the player can move between them by selecting four directions. The interaction is performed either by typing text commands or by selecting verbs bound to function keys. Among those verbs are traditional "Look", "Talk", as well as the more unorthodox commands such as "Buy" or "Hit".

4 weitere Tags
Traitdigital distribution Traitinteractive fiction Traitshoot 'em up Traitvertical scrolling

Game profile / Plain language

Dream Zone: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Naughty Dog
Publisher
Baudville
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Text
Themes
Fantasy, Science fiction
03
Wo & wann

Platform releases

  • DOS 1988
  • Apple IIGS 1988
  • Atari ST/STE 1988
  • Amiga 1988

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