Exile Cover

IGDB / 12068

Exile

1988 Adventure Arcade Platform
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was po Show full summary

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

World design Open World GameplayExploration GameplayCombat-focused

Deep dive / Spielprofil

Everything about Exile: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

65 weitere Tags
Traitaction-adventure Traitambient music Traitanime Traitanti-hero Traitartificial intelligence Traitassassin Traitattributes Traitbad parents Traitbuddhism Traitburning Traitcartoon cutscene Traitcensored version Traitchristianity Traitcommerce Traitcontroversy Traitcult Traitdeath Traitdrugs Traitevil empire Traitexploration Traitexplosion Traitfan translation Traitgods Traitgravity Traitgreek mythology Traithinduism Traithistorical figures in fictional settings Traithistorical inaccuracy Traitinvasion Traitislam Traitkidnapping Traitleveling up Traitmagic Traitmaze Traitmedieval Traitmerchants Traitmetroidvania Traitmurder Traitmythology Traitnon-player character Traitnudity Traitphysics manipulation Traitpoisoning Traitpolitical thriller Traitpotential love interest Traitprofanity Traitpunks Traitreal-time combat Traitreligion Traitrituals Traitrobots Traitsatire Traitshopping Traitside-scrolling Traitslideshow cutscene Traitspaceship Traitstat tracking Traitteleportation Traitterraforming Traitthe crusades Traittime manipulation Traittime travel Traittreasure chest Traitvoice acting Traitwarping

Game profile / Plain language

Exile: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Audiogenic
Publisher
Audiogenic
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Open world, Science fiction
03
Wo & wann

Platform releases

  • Atari ST/STE TBD
  • Amiga 1991
  • Amiga CD32 1995
  • BBC Microcomputer System 1988
  • Commodore C64/128/MAX 1988

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