HardBall! Cover

IGDB / 12136

HardBall!

1985 50 / 100 Sport
Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The Show full summary

Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The four directions are then used to throw to one of the four bases. The game incorporates a pitcher perspective, often used in MLB broadcasts. There are also managerial options available. The player has a selection of pitchers to choose from. Each team member has his own statistics that affect his performance, and can be rearranged as desired. Prior to HardBall!s release, there were managerial baseball games available, such as Micro League Baseball but HardBall! was the first to integrate that aspect with the arcade control of the game action itself.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about HardBall!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The four directions are then used to throw to one of the four bases. The game incorporates a pitcher perspective, often used in MLB broadcasts. There are also managerial options available. The player has a selection of pitchers to choose from. Each team member has his own statistics that affect his performance, and can be rearranged as desired. Prior to HardBall!s release, there were managerial baseball games available, such as Micro League Baseball but HardBall! was the first to integrate that aspect with the arcade control of the game action itself.

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Traitbaseball

Game profile / Plain language

HardBall!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Accolade, Accolade
Publisher
Advance Software Ltd., Ballistic, Amsoft, Sony Computer Entertainment, Inc. (SCEI), Accolade
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1985
  • Mac 1986
  • ZX Spectrum 1986
  • Apple II 1985
  • Amiga 1987
  • MSX 1987
  • Amstrad CPC 1986
  • Sega Mega Drive/Genesis 1991
  • Apple IIGS 1987
  • DOS 1987
  • Atari 8-bit 1985
  • Atari ST/STE 1985

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