Tyrants: Fight Through Time Cover

IGDB / 12183

Tyrants: Fight Through Time

1991 80 / 100 Real Time Strategy (RTS) Simulator Strategy
First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever Vollständige Kurzbeschreibung anzeigen

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up than at the previous level

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Tyrants: Fight Through Time: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an Vollständige Beschreibung anzeigen

First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any order, while the final 'Mother of All Battles' has its own surprises. Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up than at the previous level

8 weitere Tags
Merkmalgods Merkmalhigh score Merkmalmanagement Merkmalnuclear war Merkmalresource gathering Merkmalsnes mouse support Merkmaltech trees Merkmalwar

Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Tyrants: Fight Through Time: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sensible Software
Herausgeber
Image Works, Imagineer, Virgin Games, CSK Research Institute, Tec Toy
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
4X (explore, expand, exploit, and exterminate), Historical
03
Wo & wann

Plattform-Veröffentlichungen

  • PC-9800 Series Mar 19, 1993
  • DOS 1992
  • DOS Dec 1993
  • Sega Mega Drive/Genesis Sep 16, 1992
  • Atari ST/STE 1991
  • Sega Mega Drive/Genesis Apr 23, 1993
  • Amiga 1991
  • Sega Mega Drive/Genesis 1992
  • Sharp X68000 Mar 19, 1993
  • FM Towns Mar 1993
  • Super Nintendo Entertainment System 1993
  • Super Nintendo Entertainment System Jul 23, 1993

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