Shadow of the Beast III Cover

IGDB / 12221

Shadow of the Beast III

1992 Hack and slash/Beat 'em up Platform Puzzle

Shadow of the Beast III is a platform game developed by Reflections and published by Psygnosis in 1992, exclusively for the Amiga. It is the sequel to Shadow of the Beast and Shadow of the Beast II. The gameplay combines action and puzzle solving, with an emphasis on the latter. Typical puzzles involve levers and chains moving hooks, bridges, and doors.

World design Nicht eindeutig MoodHorror GameplayCombat-focused GameplayPuzzles

Deep dive / Spielprofil

Everything about Shadow of the Beast III: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Shadow of the Beast III is a platform game developed by Reflections and published by Psygnosis in 1992, exclusively for the Amiga. It is the sequel to Shadow of the Beast and Shadow of the Beast II. The gameplay combines action and puzzle solving, with an emphasis on the latter. Typical puzzles involve levers and chains moving hooks, bridges, and doors.

5 weitere Tags
Traitdoors Traitdrawbridge Traitliberation Traitside-scrolling Traittraps

Game profile / Plain language

Shadow of the Beast III: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Reflections Interactive
Publisher
Psygnosis
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy, Horror
03
Wo & wann

Platform releases

  • Amiga Sep 20, 1992

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