"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".
IGDB / 12267
Skate or Die
"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp Vollständige Kurzbeschreibung anzeigen
"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".
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Skate or Die: Release, Plattformen und Fakten
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Studio & Veröffentlichung
- Entwickler
- Electronic Arts
- Herausgeber
- Electronic Arts
- Franchise
- Eigenständig
Spielprofil
- Modi
- Multiplayer, Single player
- Perspektive
- Third person
- Themen
- Action
Plattform-Veröffentlichungen
- Apple IIGS 1988
- Amstrad CPC 1989
- DOS 1988
- Commodore C64/128/MAX 1987
- ZX Spectrum 1989
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