Skate or Die Cover

IGDB / 12267

Skate or Die

1987 67 / 100 Arcade Racing Sport
"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp Show full summary

"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".

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Shared DNA
Racing Genre Sport Genre Action Theme Multiplayer Mode Third person Perspective Multiplayer Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Skate or Die: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".

2 weitere Tags
Traitjoust Traitskating

Game profile / Plain language

Skate or Die: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Electronic Arts
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • Apple IIGS 1988
  • Amstrad CPC 1989
  • DOS 1988
  • Commodore C64/128/MAX 1987
  • ZX Spectrum 1989

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