In Under the Skin, players must cause as much chaos and panic as possible by taking on the identity of the various people he or she encounters throughout CoCo Town and other environments. Equipped with a special ray gun, gamers can scan and absorb the DNA of anyone they target. With this genetic material, Cosmi can take the form and attributes of anyone he's zapped. For example while in human form, sing a song only dogs could appreciate, causing those nearby to drop coins that must be collected. Catch them all as these coins are what Cosmi and his enemies are being judged on in order to return home. But beware; causing such disruption puts Cosmi in danger of being caught and having his true alien identity revealed.
IGDB / 12495
Under the Skin
In Under the Skin, players must cause as much chaos and panic as possible by taking on the identity of the various people he or she encounters throughout CoCo Town and other environments. Equipped with a special ray gun, gamers can scan and absorb the DNA of anyone they target. With this genetic material, Cosmi can take the form and attributes of anyone he's zapped. For example while in human form, sing a song only Show full summary
In Under the Skin, players must cause as much chaos and panic as possible by taking on the identity of the various people he or she encounters throughout CoCo Town and other environments. Equipped with a special ray gun, gamers can scan and absorb the DNA of anyone they target. With this genetic material, Cosmi can take the form and attributes of anyone he's zapped. For example while in human form, sing a song only dogs could appreciate, causing those nearby to drop coins that must be collected. Catch them all as these coins are what Cosmi and his enemies are being judged on in order to return home. But beware; causing such disruption puts Cosmi in danger of being caught and having his true alien identity revealed.
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Everything about Under the Skin: story and gameplay
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Under the Skin: release, platforms, and facts
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Studio & publishing
- Developer
- Capcom Production Studio 4
- Publisher
- Capcom
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspective
- Third person
- Themes
- Action, Comedy, Science fiction, Stealth
Platform releases
- PlayStation 2 Oct 22, 2004
- PlayStation 2 Oct 28, 2004
- PlayStation 2 Aug 05, 2004
- PlayStation 2 Oct 12, 2004
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