Glass Cover

IGDB / 125924

Glass

2006 Adventure

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most cleavage; while the old lady, in her wing chair, carries on about nonsense... Glass is a conversation-oriented fairy tale, taking place in one room.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Glass: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most cleavage; while the old lady, in her wing chair, carries on about nonsense... Glass is a conversation-oriented fairy tale, taking place in one room.

2 weitere Tags
Traitinteractive fiction Traittext adventure

Game profile / Plain language

Glass: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Emily Short
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Fantasy
03
Wo & wann

Platform releases

  • Linux Apr 30, 2006
  • Mac Apr 30, 2006
  • PC (Microsoft Windows) Apr 30, 2006

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