Passing Shot Cover

IGDB / 12839

Passing Shot

1988 Sport
This is a conversion of the SEGA coin-op game of the same name, playing lawn tennis around the world. The player travels from France, to Australia, to the US and end up in England and get to listen to the national anthem of each country. There are four difficulty levels to select the skill of the computer controlled player. One or two players may play but always against the computer. In a two player game, both playe Show full summary

This is a conversion of the SEGA coin-op game of the same name, playing lawn tennis around the world. The player travels from France, to Australia, to the US and end up in England and get to listen to the national anthem of each country. There are four difficulty levels to select the skill of the computer controlled player. One or two players may play but always against the computer. In a two player game, both players play as a doubles team. The game starts off looking behind the player as the style of serve is chosen (top spin, curve, etc) and then it switches to a top down view for the rally.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Passing Shot: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This is a conversion of the SEGA coin-op game of the same name, playing lawn tennis around the world. The player travels from France, to Australia, to the US and end up in England and get to listen to the national anthem of each country. There are four difficulty levels to select the skill of the computer controlled player. One or two players may play but always against the computer. In a two player game, both players play as a doubles team. The game starts off looking behind the player as the style of serve is chosen (top spin, curve, etc) and then it switches to a top down view for the rally.

1 weitere Tags
Traittennis

Game profile / Plain language

Passing Shot: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Enterprises, Ltd., Sega Enterprises, Ltd.
Publisher
Image Works, Sega Enterprises, Ltd.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Non-fiction
03
Wo & wann

Platform releases

  • Arcade Aug 01, 1988
  • Amstrad CPC 1989
  • MSX 1989
  • Atari ST/STE 1989
  • Commodore C64/128/MAX 1989
  • ZX Spectrum 1989
  • Amiga 1989

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