Gun.Smoke Cover

IGDB / 1288

Gun.Smoke

1985 69 / 100 Arcade Shooter
Gun.Smoke is very similar to Commando, another Capcom game, but with several differences. Whereas Commando is a run and gun game, this game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. However, a player can also change the way the gunman shoots through button combinations. A player can still Show full summary

Gun.Smoke is very similar to Commando, another Capcom game, but with several differences. Whereas Commando is a run and gun game, this game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. However, a player can also change the way the gunman shoots through button combinations. A player can still die by getting shot or struck by enemies like in Commando but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five. It was brought to the Sega Master System in South Korea without a license by Prosoft in 1990.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Gun.Smoke: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Gun.Smoke is very similar to Commando, another Capcom game, but with several differences. Whereas Commando is a run and gun game, this game is a scrolling shooter in which the screen scrolls upward automatically and players only have three ways to shoot, using three buttons for left, right, and center shooting. However, a player can also change the way the gunman shoots through button combinations. A player can still die by getting shot or struck by enemies like in Commando but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five. It was brought to the Sega Master System in South Korea without a license by Prosoft in 1990.

GameplayCombat-focused Game modeMultiplayer GenreArcade GenreShooter ThemeAction
25 weitere Tags
Traitauto-scrolling levels Traitboss assistance Traitboss fight Traitbow and arrow Traitbpjm indexed Traitcheat code Traitdeath Traitfalling object Traithigh score Traithologram Traithorse Traithorse riding Traitinfinite ammo Traitinstant kill Traitmale protagonist Traitmultiple enemy boss fights Traitnative american Traitninja Traitpixel art Traitquick time event Traitracial stereotypes Traitside-scrolling Traittie-in Traitvertical scrolling Traitwestern

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Gun.Smoke: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Capcom, ProSoft, Capcom
Publisher
Topo Soft, GO!, Capcom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • ZX Spectrum 1987
  • Amstrad CPC 1987
  • Sega Master System/Mark III 1990
  • Arcade Nov 23, 1985
  • Arcade Oct 23, 1985
  • MSX 1987
  • Commodore C64/128/MAX 1988

Prices / Stores

Compare Gun.Smoke prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

1 / 6