Pro Pinball: Timeshock! Cover

IGDB / 12905

Pro Pinball: Timeshock!

1997 70 / 100 Pinball
Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Dis Vollständige Kurzbeschreibung anzeigen

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Pro Pinball: Timeshock!: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.

GenrePinball
2 weitere Tags
Merkmalpinball Merkmalvideo mode

Spielprofil / Klartext

Pro Pinball: Timeshock!: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Cunning Developments
Herausgeber
Empire Interactive
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
First person
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) 1997
  • Mac 1997
  • PlayStation 1997

Preise / Shops

Pro Pinball: Timeshock! Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Shop-Abdeckung

Alle unterstützten Preisquellen

Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.

Physische Shop-Suche

Edition und Plattform gezielt suchen

1 / 2