My Amazing Human Body Cover

IGDB / 129506

My Amazing Human Body

1997 Point-and-click
In this fantastic and funny anatomical interactive adventure, children join Seemore Skinless, a mischievous 3D skeleton, in a variety of games and activities aimed at answering commonly asked questions about the body. They'll learn about human anatomy, health, nutrition, and much more through fun activities like "building" a body and "a day in the life" of Seemore. Beautifully presented information, engaging activiti Show full summary

In this fantastic and funny anatomical interactive adventure, children join Seemore Skinless, a mischievous 3D skeleton, in a variety of games and activities aimed at answering commonly asked questions about the body. They'll learn about human anatomy, health, nutrition, and much more through fun activities like "building" a body and "a day in the life" of Seemore. Beautifully presented information, engaging activities and terrific reference resources all combine to create an anatomical adventure children will return to again and again!

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about My Amazing Human Body: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In this fantastic and funny anatomical interactive adventure, children join Seemore Skinless, a mischievous 3D skeleton, in a variety of games and activities aimed at answering commonly asked questions about the body. They'll learn about human anatomy, health, nutrition, and much more through fun activities like "building" a body and "a day in the life" of Seemore. Beautifully presented information, engaging activities and terrific reference resources all combine to create an anatomical adventure children will return to again and again!

1 weitere Tags
Traitskeleton

Watch / Trailer

Gameplay video

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Game profile / Plain language

My Amazing Human Body: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Dorling Kindersley
Publisher
Levande Böcker, Dorling Kindersley
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Educational, Kids
03
Wo & wann

Platform releases

  • Mac 1997
  • PC (Microsoft Windows) 1997

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