Submachine 6: The Edge Cover

IGDB / 129551

Submachine 6: The Edge

2009 Adventure Indie Point-and-click

We’re travelling to the outskirts of the submachine universe. Straight to the defense systems of the net. Allegedly no one has ever been there before. That’s what Murtaugh told us in previous game. It is a very desolated area, the human presence in the sub def is unwanted and dangerous. Can you survive this experience?

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Submachine 6: The Edge: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

We’re travelling to the outskirts of the submachine universe. Straight to the defense systems of the net. Allegedly no one has ever been there before. That’s what Murtaugh told us in previous game. It is a very desolated area, the human presence in the sub def is unwanted and dangerous. Can you survive this experience?

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Game profile / Plain language

Submachine 6: The Edge: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mateusz Skutnik
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Side view
Themes
Mystery, Science fiction
03
Wo & wann

Platform releases

  • Web browser Oct 15, 2009

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