Submachine Universe is probably the first ever MSO (massively singleplayer online) created in 2010, extended ever since. You can freely travel between different locations, read theories about Submachine and observe how things work inside this network. There are locations that you might recognize from previous games, there's a lot of new yet undiscovered content, there are even locations that you think you know, but they're somehow different. Surely worth a look. The best part - it's an open project, which means I can add more locations later on and it will all work together smoothly. So, tinfoil hats on and start exploring if you dare, because there are some dark places inside.
IGDB / 129556
Submachine Universe
Submachine Universe is probably the first ever MSO (massively singleplayer online) created in 2010, extended ever since. You can freely travel between different locations, read theories about Submachine and observe how things work inside this network. There are locations that you might recognize from previous games, there's a lot of new yet undiscovered content, there are even locations that you think you know, but t Show full summary
Submachine Universe is probably the first ever MSO (massively singleplayer online) created in 2010, extended ever since. You can freely travel between different locations, read theories about Submachine and observe how things work inside this network. There are locations that you might recognize from previous games, there's a lot of new yet undiscovered content, there are even locations that you think you know, but they're somehow different. Surely worth a look. The best part - it's an open project, which means I can add more locations later on and it will all work together smoothly. So, tinfoil hats on and start exploring if you dare, because there are some dark places inside.
Deep dive / Spielprofil
Everything about Submachine Universe: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Submachine Universe: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Mateusz Skutnik
- Publisher
- Nicht angegeben
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Side view
- Themes
- Mystery, Science fiction
Platform releases
- Web browser Jun 08, 2010
- PC (Microsoft Windows) Feb 13, 2017
- Mac Feb 13, 2017
- Linux Feb 13, 2017
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