Dark Sceptre Cover

IGDB / 12990

Dark Sceptre

1987 Adventure Strategy
The task in Dark Sceptre is to recover the eponymous artefact. The player controls a company of warriors by assigning them specific tasks, and is hindered by six other computer-controlled factions. The main display shows a side-view of the currently watched warrior, which scrolls and tracks him as he moves through the game world. Each warrior has a rank, ranging from Thane, the team leader, to Thrall, the pawn of the Show full summary

The task in Dark Sceptre is to recover the eponymous artefact. The player controls a company of warriors by assigning them specific tasks, and is hindered by six other computer-controlled factions. The main display shows a side-view of the currently watched warrior, which scrolls and tracks him as he moves through the game world. Each warrior has a rank, ranging from Thane, the team leader, to Thrall, the pawn of the game. Other ranks include Mystics, Heralds, Savages and Assassins. Play is real-time, with the player pausing to issue commands in Plan mode and then viewing results in Watch mode. Commands are selected from a menu screen and range from character-targeting actions such as KILL, AVOID, BRIBE or STALK, object related actions like SEEK, TAKE, USE, or location based actions like DEFEND or ROAM.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Dark Sceptre: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The task in Dark Sceptre is to recover the eponymous artefact. The player controls a company of warriors by assigning them specific tasks, and is hindered by six other computer-controlled factions. The main display shows a side-view of the currently watched warrior, which scrolls and tracks him as he moves through the game world. Each warrior has a rank, ranging from Thane, the team leader, to Thrall, the pawn of the game. Other ranks include Mystics, Heralds, Savages and Assassins. Play is real-time, with the player pausing to issue commands in Plan mode and then viewing results in Watch mode. Commands are selected from a menu screen and range from character-targeting actions such as KILL, AVOID, BRIBE or STALK, object related actions like SEEK, TAKE, USE, or location based actions like DEFEND or ROAM.

1 weitere Tags
Traitmedieval

Game profile / Plain language

Dark Sceptre: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Maelstrom Games Ltd
Publisher
Firebird
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view, Text
Themes
Action, Historical
03
Wo & wann

Platform releases

  • Amstrad CPC 1987
  • ZX Spectrum 1987

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