Mario 128 Cover

IGDB / 130354

Mario 128

Platform
Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel was canceled and the impetus was reused in a GameCube technology demonstration. As debuted at Nintendo's Space World trade show in 2000, the demonstrated graphics and physics concepts were gradually incorporated Show full summary

Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel was canceled and the impetus was reused in a GameCube technology demonstration. As debuted at Nintendo's Space World trade show in 2000, the demonstrated graphics and physics concepts were gradually incorporated into various games through the 2000s. This includes the rapid object generation in Pikmin, the sphere walking technology used in The Legend of Zelda: Twilight Princess and Super Mario Galaxy, and the physics of Metroid Prime.

World design Open World StructureSandbox

Deep dive / Spielprofil

Everything about Mario 128: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel was canceled and the impetus was reused in a GameCube technology demonstration. As debuted at Nintendo's Space World trade show in 2000, the demonstrated graphics and physics concepts were gradually incorporated into various games through the 2000s. This includes the rapid object generation in Pikmin, the sphere walking technology used in The Legend of Zelda: Twilight Princess and Super Mario Galaxy, and the physics of Metroid Prime.

StructureSandbox GenrePlatform ThemeSandbox
3 weitere Tags
Traitcanceled games Traitmario Traittech demo

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Mario 128: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nintendo
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, Third person
Themes
Sandbox
03
Wo & wann

Platform releases

  • Nintendo GameCube TBD

Prices / Stores

Compare Mario 128 prices and deals

Prices never affect your match ranking.

Physical & partner search

Search by edition and platform

1 / 2