Warcraft III: Reign of Chaos Cover

IGDB / 132

Warcraft III: Reign of Chaos

2002 91 / 100 Real Time Strategy (RTS) Strategy
Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer Show full summary

Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer is supported through Battle.net with ranked matchmaking. The game includes a World Editor that allows players to create custom maps and scenarios, which gave rise to influential community creations including the mod Defense of the Ancients.

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Multiplayer Mode Single player Mode Multiplayer Game feel
World design Nicht eindeutig Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Several years after the wars between Humans and Orcs, an uneasy peace has settled over Azeroth. The defeated Orcs languish in internment camps, and the Human Alliance has begun to fracture without a common enemy. But a demonic army called the Burning Legion, having once corrupted the Orcs and sent them to invade Azeroth, is preparing a second assault on the world. The story follows three paths that intertwine. Prince Arthas Menethil, a young paladin of Lordaeron, investigates a spreading plague that transforms its victims into undead servants, and his obsessive pursuit of the plague's source drives him toward a cursed blade and a terrible transformation. Orc warchief Thrall, warned by a mysterious prophet of the coming destruction, leads his people across the sea to the forgotten continent of Kalimdor in search of a new home. And Tyrande Whisperwind, leader of the ancient Night Elves, m Show full description

Several years after the wars between Humans and Orcs, an uneasy peace has settled over Azeroth. The defeated Orcs languish in internment camps, and the Human Alliance has begun to fracture without a common enemy. But a demonic army called the Burning Legion, having once corrupted the Orcs and sent them to invade Azeroth, is preparing a second assault on the world. The story follows three paths that intertwine. Prince Arthas Menethil, a young paladin of Lordaeron, investigates a spreading plague that transforms its victims into undead servants, and his obsessive pursuit of the plague's source drives him toward a cursed blade and a terrible transformation. Orc warchief Thrall, warned by a mysterious prophet of the coming destruction, leads his people across the sea to the forgotten continent of Kalimdor in search of a new home. And Tyrande Whisperwind, leader of the ancient Night Elves, must defend her sacred lands from both the newcomers and the demonic invasion that follows. As the Burning Legion marches toward a source of power that could corrupt the entire world, these three factions must decide whether old hatreds or survival will define them.

Game modeMultiplayer GameplayRole-playing GenreReal Time Strategy (RTS) GenreStrategy ThemeFantasy ThemeWarfare Traitclan Traitelves Traithorse Traitnever-ending Traitorcs Traitpictographic level design Traitreal-time Traitresized enemy Traitrivaling factions Traitrpg elements Traitsequel Traitsword & sorcery Traitundead

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Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Blizzard Entertainment
Publisher
Sierra Entertainment, Capcom, Blizzard Entertainment
Franchise
Warcraft
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Fantasy, Warfare
03
Wo & wann

Platform releases

  • Mac Jul 03, 2002
  • Mac Jul 05, 2002
  • PC (Microsoft Windows) Jul 05, 2002
  • PC (Microsoft Windows) 2003
  • PC (Microsoft Windows) Jul 03, 2002

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