Arquimedes XXI Cover

IGDB / 13334

Arquimedes XXI

1986 Adventure
Arquimedes XXI is a classic conversational adventure video game released in 1986 by the Spanish company Dinamic, which combines elements of science fiction and exploration. It is considered a classic in the history of video games in Spain and is remembered for its quality and complexity. It was one of the first commercial adventures in the country and laid the foundations for future developments in the adventure game Show full summary

Arquimedes XXI is a classic conversational adventure video game released in 1986 by the Spanish company Dinamic, which combines elements of science fiction and exploration. It is considered a classic in the history of video games in Spain and is remembered for its quality and complexity. It was one of the first commercial adventures in the country and laid the foundations for future developments in the adventure game genre.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Arquimedes XXI: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Year 2492... The ARCHIMEDES XXI science base has been producing the biological memories that equip the android army of the Black Galaxy of YANTZAR for seven years. They are spreading panic throughout the ALPHA 23 sector of the Gamma Universe, and it's about time someone put an end to ARCHIMEDES XXI. You are not the first to try, as two years ago your friend and colleague SPOFYTUS was sent there, but never returned. This is understandable if you take into account that the whole Base is a complex labyrinth governed by the CPM2 computer and guarded by hundreds of different robots, humanoids that try to prevent you from finishing your mission.

1 weitere Tags
Traitfuturistic

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Arquimedes XXI: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Dinamic Software
Publisher
Dinamic Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Science fiction
03
Wo & wann

Platform releases

  • MSX 1986
  • ZX Spectrum 1986

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