Lovely Girls Cover

IGDB / 134122

Lovely Girls

1998 Arcade

In this QIX variant, the screen should be filled as complete as possible with a picture of a naked female model. This is done by marking areas on the screen, which then (if there is no monster in them) are filled with the picture. When the player has filled 75% of the playfield the level is completed. The fill-area is marked with a white line, old filled white lines are marked as blue lines.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Lovely Girls: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In this QIX variant, the screen should be filled as complete as possible with a picture of a naked female model. This is done by marking areas on the screen, which then (if there is no monster in them) are filled with the picture. When the player has filled 75% of the playfield the level is completed. The fill-area is marked with a white line, old filled white lines are marked as blue lines.

Game profile / Plain language

Lovely Girls: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Lomax Software
Publisher
Lomax Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Erotic
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 1998

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