Super Monkey Ball Cover

IGDB / 134907

Super Monkey Ball

2008 Arcade Platform Puzzle
Super Monkey Ball was a game released in 2008 with the launch of the App Store for the iPhone and iPod touch. It was developed by Other Ocean Interactive and published by SEGA. The object of the game, like others in the Super Monkey Ball series, is to get AiAi, MeeMee, Baby or GonGon to the goal. The game is similar to both Super Monkey Ball: Touch and Roll and Super Monkey Ball: Banana Blitz: the game engine, monke Show full summary

Super Monkey Ball was a game released in 2008 with the launch of the App Store for the iPhone and iPod touch. It was developed by Other Ocean Interactive and published by SEGA. The object of the game, like others in the Super Monkey Ball series, is to get AiAi, MeeMee, Baby or GonGon to the goal. The game is similar to both Super Monkey Ball: Touch and Roll and Super Monkey Ball: Banana Blitz: the game engine, monkey sprites, sound effects, and a few stages are reused from Touch and Roll, whereas the world theming and music are from Banana Blitz. Almost all the stages are original however. There are five continues of six lives, totaling 30 lives altogether. There are five worlds, and each world has two sets of ten stages. If you collect all the Bananas on a stage without falling off, you will earn a crown. Earning a crown on every stage in a set unlocks an Extra Stage.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Super Monkey Ball: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Super Monkey Ball was a game released in 2008 with the launch of the App Store for the iPhone and iPod touch. It was developed by Other Ocean Interactive and published by SEGA. The object of the game, like others in the Super Monkey Ball series, is to get AiAi, MeeMee, Baby or GonGon to the goal. The game is similar to both Super Monkey Ball: Touch and Roll and Super Monkey Ball: Banana Blitz: the game engine, monkey sprites, sound effects, and a few stages are reused from Touch and Roll, whereas the world theming and music are from Banana Blitz. Almost all the stages are original however. There are five continues of six lives, totaling 30 lives altogether. There are five worlds, and each world has two sets of ten stages. If you collect all the Bananas on a stage without falling off, you will earn a crown. Earning a crown on every stage in a set unlocks an Extra Stage.

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Traitkid friendly Traitsilly

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Super Monkey Ball: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Other Ocean Interactive
Publisher
Sega
Franchise
Super Monkey Ball
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Comedy, Kids
03
Wo & wann

Platform releases

  • iOS Jul 10, 2008
  • Windows Phone Mar 18, 2011

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