The pen-and-paper game Battleship gets another digital translation, which pits man against machine for a round of grid-based marine warfare. Both sides get five ships each - of varying sizes - and hide them within their respective game boards, invisible to the opponent. Each side then proceeds to fire in turn, by selecting a target grid position. When all the squares occupied by a ship are hit, it is sunk; the first player to destroy the entire enemy fleet will rule the waves.
IGDB / 135340
Hide & Sink
The pen-and-paper game Battleship gets another digital translation, which pits man against machine for a round of grid-based marine warfare. Both sides get five ships each - of varying sizes - and hide them within their respective game boards, invisible to the opponent. Each side then proceeds to fire in turn, by selecting a target grid position. When all the squares occupied by a ship are hit, it is sunk; the first Show full summary
The pen-and-paper game Battleship gets another digital translation, which pits man against machine for a round of grid-based marine warfare. Both sides get five ships each - of varying sizes - and hide them within their respective game boards, invisible to the opponent. Each side then proceeds to fire in turn, by selecting a target grid position. When all the squares occupied by a ship are hit, it is sunk; the first player to destroy the entire enemy fleet will rule the waves.
Deep dive / Spielprofil
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Game profile / Plain language
Hide & Sink: release, platforms, and facts
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Studio & publishing
- Developer
- Mirror Images Software
- Publisher
- Mirror Images Software
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Text
- Themes
- Warfare
Platform releases
- DOS 1983
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