U.N. Squadron Cover

IGDB / 1357

U.N. Squadron

1989 76 / 100 Shooter
Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy Vollständige Kurzbeschreibung anzeigen

Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88. The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top......

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusKoop

Detailanalyse / Spielprofil

Alles über U.N. Squadron: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The miss Vollständige Beschreibung anzeigen

Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborne 'bandits' who swarm-in on Area 88. The enemy is plentiful, and the pace is frantic. Shoot at everything on the screen that moves, and the allied forces might just come out on top......

GameplayKampf-fokussiert SpielmodusKoop GenreShooter ThemaAction ThemaWarfare
17 weitere Tags
Merkmalairship Merkmalanime Merkmalbased on - anime Merkmalhelicopter Merkmallevel selection Merkmalmodern military Merkmalmodern warfare Merkmalmultiple protagonists Merkmalnuclear bomb Merkmalplanes Merkmalshoot 'em up Merkmalshopping Merkmalside-scrolling Merkmaltank Merkmalupgradeable weapons Merkmalweapon workshops Merkmalweapons swap

Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

U.N. Squadron: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Capcom, Capcom
Herausgeber
U.S. Gold, Capcom
Franchise
Area 88
02
So spielt es sich

Spielprofil

Modi
Co-operative, Single player
Perspektive
Side view
Themen
Action, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • Atari ST/STE 1990
  • Super Famicom Jul 26, 1991
  • Amiga 1990
  • Super Nintendo Entertainment System Q4 1992
  • Super Nintendo Entertainment System Sep 1991
  • Super Nintendo Entertainment System 1992
  • Arcade Aug 31, 1989

Preise / Shops

U.N. Squadron Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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