Einhänder Cover

IGDB / 1360

Einhänder

1997 75 / 100 Shooter

Einhänder is a futuristic side-scrolling shooter featuring explosive visuals, pounding techno music, and simulated 3D gameplay.

World design Nicht eindeutig Game feelChallenging GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Einhänder takes place in a fictional future during a war between the Earth colony, Sodom and the Moon colony, Selene. The "First Moon War" resulted in the destruction of most of the Earth's surface and the creation of a totalitarian regime on the planet. The game recounts the events of the "Second Moon War" in which the Moon attacks the Earth again for natural resources. Selene's tactics consists of sending one-man fighter spacecraft called "Einhänder" on kamikaze missions to cause as much damage as possible on the planet before being destroyed. The player takes on the role of one of these pilots attacking the Earth capital city. As the player progresses through the game, the Selenean military satellite Hyperion relays command orders and objectives. The on-board central computer "EOS" synthesizes orders. EOS also records and relays the player's flight and battle record data back to Hype Show full description

Einhänder takes place in a fictional future during a war between the Earth colony, Sodom and the Moon colony, Selene. The "First Moon War" resulted in the destruction of most of the Earth's surface and the creation of a totalitarian regime on the planet. The game recounts the events of the "Second Moon War" in which the Moon attacks the Earth again for natural resources. Selene's tactics consists of sending one-man fighter spacecraft called "Einhänder" on kamikaze missions to cause as much damage as possible on the planet before being destroyed. The player takes on the role of one of these pilots attacking the Earth capital city. As the player progresses through the game, the Selenean military satellite Hyperion relays command orders and objectives. The on-board central computer "EOS" synthesizes orders. EOS also records and relays the player's flight and battle record data back to Hyperion. After completion of the last objective Hyperion informs the player that the battle pattern of the latest EOS unmanned fighter is complete. The player is given the honor of being the target of the last EOS test as reward for their heroic efforts. Upon the player's death they will advance two classes and be awarded the Sirius decoration. After surviving the intense barrage of artillery fire of the test, the pilot wonders why they must be terminated by their allies and questions their military leaders' rationale for the war.

Game feelChallenging GameplayCombat-focused GenreShooter ThemeAction ThemeScience fiction ThemeWarfare
22 weitere Tags
Trait60 fps on consoles Traitbackwards compatibility Traitboss fight Traitbutton mashing Traitdifficulty level Traitdigital distribution Traitexplosion Traitflight Traitoriginal soundtrack release Traitplaystation network Traitplaystation tv support Traitplaystation underground Traitplot twist Traitpost-apocalyptic Traitpsone classics Traitrobots Traitshoot 'em up Traitshooting Traitside-scrolling Traitspaceship Traitupgradeable weapons Traitweapons swap

Watch / Trailer

Gameplay video

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Square Product Development Division 5
Publisher
Square, Sony Computer Entertainment, Square Enix
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Science fiction, Warfare
03
Wo & wann

Platform releases

  • PlayStation May 05, 1998
  • PlayStation Nov 20, 1997
  • PlayStation 3 Jun 25, 2008
  • PlayStation Portable Jun 25, 2008

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