The game takes place within a castle in which the player must seek out the "Golden Key of ACG" through unlocking doors and avoiding enemies. It was Ultimate's second game to require 48K of RAM; most of their previous games for the Spectrum ran on unexpanded 16K models. It was re released for Xbox One as part of the Rare Replay Collection.
IGDB / 13693
Atic Atac
The game takes place within a castle in which the player must seek out the "Golden Key of ACG" through unlocking doors and avoiding enemies. It was Ultimate's second game to require 48K of RAM; most of their previous games for the Spectrum ran on unexpanded 16K models. It was re released for Xbox One as part of the Rare Replay Collection.
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Everything about Atic Atac: story and gameplay
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Atic Atac: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Ashby Computers and Graphics Ltd.
- Publisher
- Ultimate Play the Game
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Action
Platform releases
- BBC Microcomputer System 1985
- ZX Spectrum 1983
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