In the Aztec empire you were chosen for sacrifice. A forthcoming violent death you can only escape when a risky obstacle course face - the "Aztec Challenge". But that is no picnic: at the beginning it will be from "all sides" . pelted with spears, while one has to work its almost endless way to the temple Once there it is not friendly: trapdoors, falling boulders, snakes and spiders waiting for new victims. it is a moral imperative and a two-player mode - unfortunately alternate the players then only from. the game features 7 breathtaking levels (plus end bonus), in which a good reactivity is required. The graph corresponds unfortunately only the ordinary 1984, but does not spoil the good game idea. Moreover, good acoustics for the right mood makes. Ideal: one has reached a higher level, you do not have to start again when all lives are exhausted.
IGDB / 13809
Aztec Challenge
In the Aztec empire you were chosen for sacrifice. A forthcoming violent death you can only escape when a risky obstacle course face - the "Aztec Challenge". But that is no picnic: at the beginning it will be from "all sides" . pelted with spears, while one has to work its almost endless way to the temple Once there it is not friendly: trapdoors, falling boulders, snakes and spiders waiting for new victims. it is a Show full summary
In the Aztec empire you were chosen for sacrifice. A forthcoming violent death you can only escape when a risky obstacle course face - the "Aztec Challenge". But that is no picnic: at the beginning it will be from "all sides" . pelted with spears, while one has to work its almost endless way to the temple Once there it is not friendly: trapdoors, falling boulders, snakes and spiders waiting for new victims. it is a moral imperative and a two-player mode - unfortunately alternate the players then only from. the game features 7 breathtaking levels (plus end bonus), in which a good reactivity is required. The graph corresponds unfortunately only the ordinary 1984, but does not spoil the good game idea. Moreover, good acoustics for the right mood makes. Ideal: one has reached a higher level, you do not have to start again when all lives are exhausted.
Deep dive / Spielprofil
Everything about Aztec Challenge: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
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Watch / Trailer
Gameplay Video
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Game profile / Plain language
Aztec Challenge: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Cosmi Corporation
- Publisher
- Cosmi Corporation
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Bird view / Isometric, Side view, Third person
- Themes
- Action
Platform releases
- Atari 8-bit 1982
- Commodore C64/128/MAX 1983
- Commodore VIC-20 1982
- Texas Instruments TI-99 1982
Official & external links
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