Defiance Cover

IGDB / 139312

Defiance

1997 Shooter Simulator
Defiance puts you in the pilot seat of an experimental LAV-6 SABER, a one-man hovercraft armed with a variety of energy weapons, rockets, and smart-bombs. When a series of tests at a military manufacturing plant on the planet Calchon go horribly wrong, you find yourself under attack by hundreds of malformed, biomechanical monsters. You'll have to fight your way to freedom as you discover what exactly happened to brin Show full summary

Defiance puts you in the pilot seat of an experimental LAV-6 SABER, a one-man hovercraft armed with a variety of energy weapons, rockets, and smart-bombs. When a series of tests at a military manufacturing plant on the planet Calchon go horribly wrong, you find yourself under attack by hundreds of malformed, biomechanical monsters. You'll have to fight your way to freedom as you discover what exactly happened to bring these creatures to Calchon's doorstep. The actual gameplay of Defiance is a hybrid between a first-person shooter and a vehicle simulator. Unique to the game at the time was the ability to "hop" around levels with limited thruster power. You'll have to use your thrusters to solve level puzzles (finding ledges and hopping chasms) and outmaneuver enemies, many of which are armed with their own ballistic and energy weapons. Defiance presents its story almost entirely in-game, through the use of audio logs, voice overs, and commands from your superior officers. While the story serves mostly as a backdrop for the action, it does so in a way that is not intrusive or overbearing.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Defiance: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Defiance puts you in the pilot seat of an experimental LAV-6 SABER, a one-man hovercraft armed with a variety of energy weapons, rockets, and smart-bombs. When a series of tests at a military manufacturing plant on the planet Calchon go horribly wrong, you find yourself under attack by hundreds of malformed, biomechanical monsters. You'll have to fight your way to freedom as you discover what exactly happened to bring these creatures to Calchon's doorstep. The actual gameplay of Defiance is a hybrid between a first-person shooter and a vehicle simulator. Unique to the game at the time was the ability to "hop" around levels with limited thruster power. You'll have to use your thrusters to solve level puzzles (finding ledges and hopping chasms) and outmaneuver enemies, many of which are armed with their own ballistic and energy weapons. Defiance presents its story almost entirely in-game Show full description

Defiance puts you in the pilot seat of an experimental LAV-6 SABER, a one-man hovercraft armed with a variety of energy weapons, rockets, and smart-bombs. When a series of tests at a military manufacturing plant on the planet Calchon go horribly wrong, you find yourself under attack by hundreds of malformed, biomechanical monsters. You'll have to fight your way to freedom as you discover what exactly happened to bring these creatures to Calchon's doorstep. The actual gameplay of Defiance is a hybrid between a first-person shooter and a vehicle simulator. Unique to the game at the time was the ability to "hop" around levels with limited thruster power. You'll have to use your thrusters to solve level puzzles (finding ledges and hopping chasms) and outmaneuver enemies, many of which are armed with their own ballistic and energy weapons. Defiance presents its story almost entirely in-game, through the use of audio logs, voice overs, and commands from your superior officers. While the story serves mostly as a backdrop for the action, it does so in a way that is not intrusive or overbearing.

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Traitabandonware

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Gameplay Video

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Game profile / Plain language

Defiance: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Logicware
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 31, 1997

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