Brat Cover

IGDB / 14343

Brat

1991 Arcade Hack and slash/Beat 'em up Platform
Brat is an isometric action puzzle in which the player guides Nathan, the brat of the title, through a series of twelve levels. The isometric landscape scrolls up-screen, imposing a time limit on each level. Whilst Nathan automatically walks forwards at the same rate, if he is diverted he will begin to lag behind. If the screen catches up with him, the player loses one of three lives and must restart the level. Natha Show full summary

Brat is an isometric action puzzle in which the player guides Nathan, the brat of the title, through a series of twelve levels. The isometric landscape scrolls up-screen, imposing a time limit on each level. Whilst Nathan automatically walks forwards at the same rate, if he is diverted he will begin to lag behind. If the screen catches up with him, the player loses one of three lives and must restart the level. Nathan is not controlled directly: the player must place icons onto the level to guide his movement. There are a variety of items that can be collected by Nathan, then later placed by the player to bypass certain obstacles: deadly spring toys can be suppressed with a lead weight, and building blocks can bridge gaps, for example.

World design Nicht eindeutig GameplayCombat-focused GameplayPuzzles

Deep dive / Spielprofil

Everything about Brat: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Brat is an isometric action puzzle in which the player guides Nathan, the brat of the title, through a series of twelve levels. The isometric landscape scrolls up-screen, imposing a time limit on each level. Whilst Nathan automatically walks forwards at the same rate, if he is diverted he will begin to lag behind. If the screen catches up with him, the player loses one of three lives and must restart the level. Nathan is not controlled directly: the player must place icons onto the level to guide his movement. There are a variety of items that can be collected by Nathan, then later placed by the player to bypass certain obstacles: deadly spring toys can be suppressed with a lead weight, and building blocks can bridge gaps, for example.

22 weitere Tags
GenrePuzzle GenreStrategy Traitbird Traitbrawler Traitbreaking the fourth wall Traitcaveman Traitcountdown timer Traitcrab Traitcrime fighting Traitfrog Traitguitar playing Traithip-hop Traitmale protagonist Traitpictographic level design Traitpixel art Traitprehistoric Traitprotagonist's name in the title Traitsnake Traitspider Traitthrowing weapons Traitunstable platforms Traityoung protagonist

Game profile / Plain language

Brat: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Image Works
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • Amiga 1991
  • Arcade Dec 31, 1991

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