Supaplex Cover

IGDB / 14418

Supaplex

1991 70 / 100 Arcade Indie Puzzle
Supaplex is the first Boulder Dash-like game that is not fully grid-based: while the playing field is an obvious grid, the objects do not "snap" from one grid position to another, but can be halfway or "in between" grid positions. Supaplex introduces a number of new elements that were not present in Boulder Dash, including bugs, pieces of base that randomly cause a life threatening electrostatic discharges, Ports, wh Show full summary

Supaplex is the first Boulder Dash-like game that is not fully grid-based: while the playing field is an obvious grid, the objects do not "snap" from one grid position to another, but can be halfway or "in between" grid positions. Supaplex introduces a number of new elements that were not present in Boulder Dash, including bugs, pieces of base that randomly cause a life threatening electrostatic discharges, Ports, which limit Murphy's movement to specific directions, and terminals, which set off yellow Utility Disks. Utility Disks are explosive floppy disks and come in three different colors: Orange Disks work like Zonks, but explode when hit or when falling. Yellow Disks do not fall yet may be pushed in any direction, and explode when the Terminal is used. Red Disks can be carried and dropped when convenient, exploding seconds after.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Supaplex: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Supaplex is the first Boulder Dash-like game that is not fully grid-based: while the playing field is an obvious grid, the objects do not "snap" from one grid position to another, but can be halfway or "in between" grid positions. Supaplex introduces a number of new elements that were not present in Boulder Dash, including bugs, pieces of base that randomly cause a life threatening electrostatic discharges, Ports, which limit Murphy's movement to specific directions, and terminals, which set off yellow Utility Disks. Utility Disks are explosive floppy disks and come in three different colors: Orange Disks work like Zonks, but explode when hit or when falling. Yellow Disks do not fall yet may be pushed in any direction, and explode when the Terminal is used. Red Disks can be carried and dropped when convenient, exploding seconds after.

3 weitere Tags
GenreStrategy Traitexplosion Traitfalling object

Watch / Trailer

Gameplay video

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Game profile / Plain language

Supaplex: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Think!Ware Development
Publisher
Digital Integration
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Kids, Science fiction
03
Wo & wann

Platform releases

  • DOS 1991
  • Amiga 1991

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