Slowly, as you lie there on the cool bedspread, it dawns on you that you have absolutely no idea where you are. A hotel room, by the look of it. But with the curtains drawn. You don't know in what city, or even what country. Then the blank of WHERE AM I? balloons into the bigger, the total blank of WHO AM I? It's a question without an answer. Your memory is an open book -- with every page blank. You have no name, no known address, no memories of friends or relatives, or schools or jobs. You have ... AMNESIA.
IGDB / 14436
Amnesia
Slowly, as you lie there on the cool bedspread, it dawns on you that you have absolutely no idea where you are. A hotel room, by the look of it. But with the curtains drawn. You don't know in what city, or even what country. Then the blank of WHERE AM I? balloons into the bigger, the total blank of WHO AM I? It's a question without an answer. Your memory is an open book -- with every page blank. You have no name, no Show full summary
Slowly, as you lie there on the cool bedspread, it dawns on you that you have absolutely no idea where you are. A hotel room, by the look of it. But with the curtains drawn. You don't know in what city, or even what country. Then the blank of WHERE AM I? balloons into the bigger, the total blank of WHO AM I? It's a question without an answer. Your memory is an open book -- with every page blank. You have no name, no known address, no memories of friends or relatives, or schools or jobs. You have ... AMNESIA.
Deep dive / Spielprofil
Everything about Amnesia: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Gameplay video
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Game profile / Plain language
Amnesia: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Cognetics Corporation, Kevin Bentley
- Publisher
- Electronic Arts
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Text
- Themes
- Mystery
Platform releases
- DOS 1986
- Apple II 1986
- Commodore C64/128/MAX 1987
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