Pokémon Mini: Snorlax's Lunch Time Cover

IGDB / 144721

Pokémon Mini: Snorlax's Lunch Time

2003 Arcade
Snorlax's Lunchtime is a simple mini-game. Here, various items get put in front of Snorlax and you have to press the A button to eat it. The sooner you press the A Button, the more points you will get. However, there is a catch. Sometimes, a Pichu will be put in front of Snorlax. If you get Snorlax to try to bite, then Pichu uses Thundershock and the game ends. The amount of items you eat is kept track of, as is your Show full summary

Snorlax's Lunchtime is a simple mini-game. Here, various items get put in front of Snorlax and you have to press the A button to eat it. The sooner you press the A Button, the more points you will get. However, there is a catch. Sometimes, a Pichu will be put in front of Snorlax. If you get Snorlax to try to bite, then Pichu uses Thundershock and the game ends. The amount of items you eat is kept track of, as is your overall score, which is then kept in a Top 5 ranking so you can try and beat your best score.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Pokémon Mini: Snorlax's Lunch Time: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Snorlax's Lunchtime is a simple mini-game. Here, various items get put in front of Snorlax and you have to press the A button to eat it. The sooner you press the A Button, the more points you will get. However, there is a catch. Sometimes, a Pichu will be put in front of Snorlax. If you get Snorlax to try to bite, then Pichu uses Thundershock and the game ends. The amount of items you eat is kept track of, as is your overall score, which is then kept in a Top 5 ranking so you can try and beat your best score.

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Traitminigame

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Gameplay Video

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Game profile / Plain language

Pokémon Mini: Snorlax's Lunch Time: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ambrella
Publisher
Nintendo
Franchise
Pokémon
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Kids
03
Wo & wann

Platform releases

  • Pokémon mini Dec 01, 2003

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